Engine Data
Engine data is used by Sonolus app to drive a level's gameplay.
Syntax
type EngineData = {
buckets: EngineDataBucket[]
archetypes: EngineDataArchetype[]
scripts: EngineDataScript[]
nodes: EngineDataNode[]
}
Examples
{
"buckets": [
// ...
],
"archetypes": [
// ...
],
"scripts": [
// ...
],
"nodes": [
// ...
]
}