Resources
A resource is a file which Sonolus app can understand and use to dynamically change its appearance and behavior.
Image Resources
Image resources are used for types such as LevelCover
.
.png
is the recommended format for image recourses.
Audio Resources
Audio resources are used for types such as LevelBgm
.
.mp3
is the recommended format for audio resources.
JSON Resources
JSON resources are used for types such as LevelData
.
.json
is the only supported format, and must also be GZip compressed.
Archive Resources
Archive resources are used for types such as EffectAudio
.
.zip
is the only supported format.
Binary Resources
Binary resources are used for types such as EngineRom
.
Content is binary data with schema defined by the respective type, and must also be GZip compressed.