0.5.3
Changelog
- Increased engine version number.
- Added update collection item.
- Added infinite pagination support.
- Added anti-aliasing value to Level Data block.
- Added terminate callback.
- Added
HasSkinSprite
,HasEffectClip
, andHasParticleEffect
. - Added offsets section in level configuration.
- Added engine configuration.
- Improved level configuration.
- Changed memory blocks to memorize initial values after preprocess callback.
- Changed
Switch
,SwithWithDefault
,SwitchInteger
, andSwitchIntegerWithDefault
to return executed branch. - Changed bucket index in Level Input block to start at 0th, with initial value
-1
. - Removed vertical align in Level UI block.
- Fixed saving collection items to another collection.
- Fixed
PlayScheduled
may desync due to large offsets.