Skip to content

Entity Despawn ​

Entity Despawn block is used by entities to pass despawn information back to Sonolus.

Identifier ​

ts
const EntityDespawnId = 4004

Values ​

IndexInitial ValueDescription
00Despawn: 0 = No, otherwise Yes

Access ​

CallbackReadWrite
preprocess✔✔
spawnOrder✔✔
shouldSpawn✔✔
initialize✔✔
updateSequential✔✔
touch✔✔
updateParallel✔✔
terminate✔✔

Remarks ​

When despawn value is truthy at end of current frame, it will be despawned.