Runtime Update
Runtime Update block contains runtime information of current frame and updates every frame.
Identifier
ts
const RuntimeUpdateId = 1001Values
| Index | Initial Value | Description |
|---|---|---|
| 0 | ? | Time |
| 1 | ? | Delta time |
| 2 | ? | Scaled time |
| 3 | ? | Touch count |
Access
| Callback | Read | Write |
|---|---|---|
preprocess | ✔ | ❌ |
spawnOrder | ✔ | ❌ |
shouldSpawn | ✔ | ❌ |
initialize | ✔ | ❌ |
updateSequential | ✔ | ❌ |
touch | ✔ | ❌ |
updateParallel | ✔ | ❌ |
terminate | ✔ | ❌ |