Runtime UI Configuration
Runtime UI Configuration block contains configuration of gameplay UI elements.
Identifier
ts
const RuntimeUIConfigurationId = 1006Values
| Index | Initial Value | Description |
|---|---|---|
| 0-1 | 0 | Configuration of menu UI |
| 2-3 | 0 | Configuration of judgment UI |
| 4-5 | 0 | Configuration of combo UI |
| 6-7 | 0 | Configuration of primary metric UI |
| 8-9 | 0 | Configuration of secondary metric UI |
| 10-11 | 0 | Configuration of progress UI |
For each UI:
| Index | Initial Value | Description |
|---|---|---|
| UI offset + 0 | 0 | Scale |
| UI offset + 1 | 0 | Alpha |
Access
| Callback | Read | Write |
|---|---|---|
preprocess | ✔ | ✔ |
spawnTime | ✔ | ❌ |
despawnTime | ✔ | ❌ |
initialize | ✔ | ❌ |
updateSequential | ✔ | ❌ |
updateParallel | ✔ | ❌ |
terminate | ✔ | ❌ |
updateSpawn | ✔ | ❌ |