Runtime Skin Transform
Runtime Skin Transform block is a 4x4 transformation matrix that is applied to all skin sprites.
Identifier
const RuntimeSkinTransformId = 1002
Values
Index | Initial Value | Description |
---|---|---|
0-15 | Values of 4x4 identity matrix | 4x4 transformation matrix |
Access
Callback | Read | Write |
---|---|---|
preprocess | ✔ | ✔ |
navigate | ✔ | ✔ |
update | ✔ | ✔ |