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Runtime Particle Transform

Runtime Particle Transform block is a 4x4 transformation matrix that is applied to all particle effects.

Identifier

const RuntimeParticleTransformId = 1003

Values

IndexInitial ValueDescription
0-15Values of 4x4 identity matrix4x4 transformation matrix

Access

CallbackReadWrite
preprocess
spawnTime
despawnTime
initialize
updateSequential
updateParallel
terminate
updateSpawn