Runtime Particle Transform 
Runtime Particle Transform block is a 4x4 transformation matrix that is applied to all particle effects.
Identifier 
ts
const RuntimeParticleTransformId = 1003Values 
| Index | Initial Value | Description | 
|---|---|---|
| 0-15 | Values of 4x4 identity matrix | 4x4 transformation matrix | 
Access 
| Callback | Read | Write | 
|---|---|---|
| preprocess | ✔ | ✔ | 
| spawnTime | ✔ | ❌ | 
| despawnTime | ✔ | ❌ | 
| initialize | ✔ | ❌ | 
| updateSequential | ✔ | ✔ | 
| updateParallel | ✔ | ❌ | 
| terminate | ✔ | ❌ | 
| updateSpawn | ✔ | ❌ |