Runtime Particle Transform
Runtime Particle Transform block is a 4x4 transformation matrix that is applied to all particle effects.
Identifier
const RuntimeParticleTransformId = 1003
Values
Index | Initial Value | Description |
---|---|---|
0-15 | Values of 4x4 identity matrix | 4x4 transformation matrix |
Access
Callback | Read | Write |
---|---|---|
preprocess | ✔ | ✔ |
spawnTime | ✔ | ❌ |
despawnTime | ✔ | ❌ |
initialize | ✔ | ❌ |
updateSequential | ✔ | ✔ |
updateParallel | ✔ | ❌ |
terminate | ✔ | ❌ |
updateSpawn | ✔ | ❌ |