Sonolus Wiki

DrawCurvedLR

Draw a skin sprite with curved edges.

Arguments

ArgumentDescription
idSprite identifier
x1X1
y1Y1
x2X2
y2Y2
x3X3
y3Y3
x4X4
y4Y4
zZ
aAlpha
nNumber of segments
cxLX of control point on left edge
cyLY of control point on left edge
cxRX of control point on right edge
cyRY of control point on right edge

Return

0.

Remarks

Points are in the order of bottom-left, top-left, top-right, bottom-right.

Bézier curves are drawn on the curved edges with respective vertexes and control point.

Curved edges are drawn in segments. The bigger the number of segments, the smoother the curve, and the costlier the drawing.