Runtime Particle Transform
Runtime Particle Transform block is a 4x4 transformation matrix that is applied to all particle effects.
Identifier
ts
const RuntimeParticleTransformId = 1004Values
| Index | Initial Value | Description |
|---|---|---|
| 0-15 | Values of 4x4 identity matrix | 4x4 transformation matrix |
Access
| Callback | Read | Write |
|---|---|---|
preprocess | ✔ | ✔ |
spawnOrder | ✔ | ❌ |
shouldSpawn | ✔ | ❌ |
initialize | ✔ | ❌ |
updateSequential | ✔ | ✔ |
touch | ✔ | ✔ |
updateParallel | ✔ | ❌ |
terminate | ✔ | ❌ |