Sonolus Wiki

Runtime Particle Transform

Runtime Particle Transform block is a 4x4 transformation matrix that is applied to all particle effects.

Identifier

const RuntimeParticleTransformId = 1004

Values

IndexInitial ValueDescription
0-15Values of 4x4 identity matrix4x4 transformation matrix

Access

CallbackReadWrite
preprocess
spawnOrder
shouldSpawn
initialize
updateSequential
touch
updateParallel
terminate