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Runtime Particle Transform ​

Runtime Particle Transform block is a 4x4 transformation matrix that is applied to all particle effects.

Identifier ​

ts
const RuntimeParticleTransformId = 1004

Values ​

IndexInitial ValueDescription
0-15Values of 4x4 identity matrix4x4 transformation matrix

Access ​

CallbackReadWrite
preprocess✔✔
spawnOrder✔❌
shouldSpawn✔❌
initialize✔❌
updateSequential✔✔
touch✔✔
updateParallel✔❌
terminate✔❌