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Presentation System ​

Presentation system is responsible for presenting skin sprites, effect clips, and particle effects.

Skin Sprites ​

All skin sprites from Draw and DrawCurved* function calls are drawn.

Effect Clips ​

All effect clips from PlayScheduled, PlayLoopedScheduled, and StopLoopedScheduled function calls are played and stopped.

Particle Effects ​

All particle effects from SpawnParticleEffect, MoveParticleEffect, and DestroyParticleEffect function calls are spawned, moved, and destroyed.

Remarks ​

Play, PlayLooped, and StopLooped functions are not supported.

All function calls are processed regardless whether the source entity is still active or not.