Presentation System
Presentation system is responsible for presenting skin sprites, effect clips, and particle effects.
Skin Sprites
All skin sprites from Draw
and DrawCurved*
function calls are drawn.
Effect Clips
All effect clips from PlayScheduled
, PlayLoopedScheduled
, and StopLoopedScheduled
function calls are played and stopped.
Particle Effects
All particle effects from SpawnParticleEffect
, MoveParticleEffect
, and DestroyParticleEffect
function calls are spawned, moved, and destroyed.
Remarks
Play
, PlayLooped
, and StopLooped
functions are not supported.
All function calls are processed regardless whether the source entity is still active or not.