Sonolus Wiki

Level Life

Level Life block contains configuration for life system.

Identifier

const LevelLifeId = 2004

Values

IndexInitial ValueDescription
00Consecutive Perfect life increment
10Consecutive Perfect life step
20Consecutive Great life increment
30Consecutive Great life step
40Consecutive Good life increment
50Consecutive Good life step

Access

CallbackReadWrite
preprocess
spawnTime
despawnTime
initialize
updateSequential
updateParallel
terminate
updateSpawn

Remarks

Player starts every level with 1,000 life. Upon reaching 0, the level is considered failed (player can still continue playing).

Consecutive life increment applies for every step reached, as long as the level is not failed. For example using consecutive Perfect life, an increment of 10 and a step of 50, will result in increasing life by 10 for every 50 consecutive Perfects reached.