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Runtime Skin Transform

Runtime Skin Transform block is a 4x4 transformation matrix that is applied to all skin sprites.

Identifier

const RuntimeSkinTransformId = 1002

Values

IndexInitial ValueDescription
0-15Values of 4x4 identity matrix4x4 transformation matrix

Access

CallbackReadWrite
preprocess
spawnTime
despawnTime
initialize
updateSequential
updateParallel
terminate
updateSpawn