Engine Rom
Engine Rom block contains read only memory provided by engine.
Identifier
ts
const EngineRomId = 3000Values
| Index | Initial Value | Description |
|---|---|---|
| 0 | ? | Value of 0th element |
| 1 | ? | Value of 1st element |
| 2 | ? | Value of 2nd element |
| ... | ... | ... |
Values are read from engine rom resource.
Access
| Callback | Read | Write |
|---|---|---|
preprocess | ✔ | ❌ |
spawnOrder | ✔ | ❌ |
shouldSpawn | ✔ | ❌ |
initialize | ✔ | ❌ |
updateSequential | ✔ | ❌ |
touch | ✔ | ❌ |
updateParallel | ✔ | ❌ |
terminate | ✔ | ❌ |
Remarks
Engine Rom provides an efficient way to store and use large amount of data for engines with such a need.