Runtime UI Configuration
Runtime UI Configuration block contains configuration of gameplay UI elements.
Identifier
const RuntimeUIConfigurationId = 1006
Values
Index | Initial Value | Description |
---|
0-1 | 0 | Configuration of menu UI |
2-3 | 0 | Configuration of judgment UI |
4-5 | 0 | Configuration of combo UI |
6-7 | 0 | Configuration of primary metric UI |
8-9 | 0 | Configuration of secondary metric UI |
10-11 | 0 | Configuration of progress UI |
For each UI:
Index | Initial Value | Description |
---|
UI offset + 0 | 0 | Scale |
UI offset + 1 | 0 | Alpha |
Access
Callback | Read | Write |
---|
preprocess | ✔ | ✔ |
spawnTime | ✔ | ❌ |
despawnTime | ✔ | ❌ |
initialize | ✔ | ❌ |
updateSequential | ✔ | ❌ |
updateParallel | ✔ | ❌ |
terminate | ✔ | ❌ |
updateSpawn | ✔ | ❌ |